Area 1 (It looks like there are walls blocking the north portal, but the path there is actually very narrow and hidden between them.) There is also an Order to unlock the Sharance Maze, but it's not recommended you go there until you have cleared the third story arc. Fortoise, Pepper Ghost, Sechs Cat, Thunderbird, A lever in this room will let you control the wind blowing through the eastern path. Run east all the way to where the pink pillars are. Stuck in the Floating Empire. If you could marry one of the unmarriables, who would it be? Once its health gets low, it can shoot a laser that will cover nearly the entire screen. You will need to southern beat the boss to go further that direction. 6. Dude thank you so much for this guide, as someone who has beat the game a few times now I just wanted a nice quick walkthrough and this was so helpful!! Place item on switch near bottom right for chest. Do the same thing for the room on the east, and this will unlock a save point. The last one is the longest and I. Place items on the switches, squeeze in between the two squares in the top left. Posted: Oct 05, 2013 7:47 pm, Post You will find a yellow switch here; press it and it will remove the yellow pillars. Thank you sooo much for that map! (The top block baracading you from it can be gone around.) When you reach to the end of each section you will face a mini-boss. It spins around when you get close to it, but if you're far away it can shoot two lasers covering a large part of the screen. Press the red switch and return two maps south to where the red pillar was. Go left and then go through the portal. Continue to the next room. Press the red switch and return two maps south to where the red pillar was. Press the switch, then return to the previous area and head east. I managed to get one of those kinds of weapons in a dungeon but I took you up on that advice for armor. Start the area by heading down and then go west. Now return to the starting area and go east, then travel all the way north until you reach the last area. Once its HP drop below half the tank will go berserk, making it move much faster and start spraying bullets in all different directions. To get there its kind of a guessing game with the portal things. Clearing the game will add new Extra Orders. This area is set up in a linear pattern where the pillars will block all possible passages, leaving you with only one path and a lot of backtracking. A lever at the bottom of this area controls which direction the wind will blow through the room. Wind blocks the path east. Press the blue switch and then head back to the area where the red switch was. Posted: Oct 05, 2013 7:56 pm, Post Also there was no map for the West side. So, I'm towards the end of the second plot, and I'm on my way to the final boss. Wind blocks the east path. So hopefully I can make it through it ok, and I really hope you do too and can finally be with Doug ^_^. You can also get some great weapons and armor if you win festivals, finish quests for people by either talking to them or talking to Eliza, the request box. The bottom left block can be walked through. Now that you have completed all three sections, return back to the entrance. To continue forward, take the west exit and head to the warp. Post You can access the room the path leads to via the warp point in H1. When you reach near the end, you will find a treasure chest containing an Invisible Stone. Hope this helped! Plus, having your pets or allies to help you through it really helps. Due to the high defense of the Sechs Golem, there is a high chance you will not have any success winning this battle unless you are using equipment with high magic attack power. Head to the room on the left first and clear all the monsters, then push the switch. Wind blocks the path north. This section of the dungeon is pretty straightforward. The message board for Ushi No Tane - A Harvest Moon, Legend of the River King, and Story of Seasons fansite. Now I just wanted to make sure I was properally leveled and equipped this time around. Ah, well I can relate to the rushing aspect. Go north to the next room, but DO NOT take the warp or else you will be taken back to the beginning. In this room, place an object from your inventory on to the switch. Posted: Oct 06, 2013 12:07 am, Post Sorry that I don't have an answer to your question, but was hoping you might have any advice. The Fortress Tank is a stationary target and has a total of three attacks. Watch the event scene, and then Arthur will take you to the Floating Fortress. Dark Fairy, Dark Slime, Hell Spider, Sechs Dragon. You will notice the blue pillar is now gone. This will reveal a pink switch in the center. There is also a low chance of finding platinum in the crates here, which can be used to craft some of the best equipment at this point in the game. Take the north portal and continue onward. You will need to use the warp point in E3 to access that path. Support our channel: https://u.muxy.io/tip/bai_gaminghttps://paypal.me/BAIZEGAMINGView ALL our playlists: https://www.youtube.com/channel/UCtISIvF1WYe5CzbidX. There's a yellow pillar in front of a warp pannel which I assume leads to the boss. Head east and then head one room south. Push the green switch and then return all the way north to where the green pillars were located. I had a problem like this too. Area 2 If you take the north exit, you will eventually find a chest that contains 18,000 g, but it will also take you back to the beginning. Continue east, then head north, and defeat all the monsters in this room. Continue on west and head south. Posted: Oct 05, 2013 5:52 pm, Post This box:viewtalkedit Hope you haven't struggled with the dungeon and bosses so far. East Section So hopefully! The energy ball will expand to cover the entire screen and. Sometimes it will also spin around and fire a barrage of bullets, which you can dodge by weaving between them. Here you'll see two portals; the one in the south will return you to the entrance, while the north one will take you to an area you couldn't reach before. Here you will find a save point and a warp back to the beginning. Start by heading west until you find two portals. A warp point in this room will take you to D4. Posted: Oct 06, 2013 6:56 am, Post Now head south to find another switch, press it, return to the previous room, and head east. Go north to enter the central part of the Floating Empire. Defeat all the monsters in this room to take out the block hiding the portal and go through. In here there are two rooms you can warp to. The Dark Pictures Anthology: The Devil in Me. Press the switch and then take the north exit to the warp. Start the area by heading southeast until you have reached a dead end. Continue east, then south, one room east, and then south again. Press the blue switch and then head back to the area where the . Go through the portal and head left. Posted: Oct 06, 2013 7:50 am, Post (Only accessible if room is entered from the north.). A warp point in thie room will take you to B2. Green Lever in this room. Here you can find a red switch near a fire trap. Posted: Feb 08, 2014 11:26 am, Return to Rune Factory and Innocent Life, Powered by phpBB Forum Software phpBB Limited. The west section is filled with warp portals that lead to one room after another. The Golem only has a few attacks; it can shoot its fist like a rocket or punch you when you're near it. The most deadly attack is the lighting bolt, because it's quick and covers a lot of space. Go east and head one room south to find a blue switch. You need to find a total of nine different coloured switches to remove all the pillars. Now return to the entrance of the flying fortress and continue with either the east or west section. Posted: Oct 05, 2013 7:01 pm, Post The dungeon is divided into three areas, and you must clear all of them to unlock the final room in the center. In case it matters, I have most of the maps discovered in East & South, but in East . There is only one way to go here, so head west and take the warp. Rune Factory Wiki is a FANDOM Games Community. 5. Go down to the switch part taking you near the miniboss. The first block on the bottom left can be walked through. You can press it to change the direction of the wind, and this will let you access the room to the east or west. Posted: Oct 05, 2013 6:42 pm, Post 7. I'm not sure what a good level it is to go into the floating empire, I'm eager to go now but I'm level 74. You should find a save point and the boss room right ahead. You can then take a detour and head south. After that, head to the room below and take the warp to the next area. I'm just wondering, what level are you? Take the bottom portal and go right. The center area will now be unlocked, so head there to fight the final boss of the main story. The northern warp point in this room goes to D1. Floating Empire Thanks so much for the advice, it definitely helps. Blue Lever in this room. You will need move out of the tank's sight if it start to charge its laser, or else it could be game over. If you decide to go back to town, you can reach here again by simply using the airship panel in town. The Golem can also spins its arm around and damage you if you're in range. http://rhollingsky.tumblr.com/post/6324 -floatingf. My advice is don't skip any monsters, kill everything in every room at least once. Head to the next room to fight a boss. Hey everyone! I found out skippeda room and I needed to kill the mobs to advance because it opened a way to a portal I needed. Keep moving to the next room until you see a purple switch. You will need to use the warp point in E3 to access that path. You can access the room the path leads to via the warp point in H1. 4. It will charge at you and can fire a laser in one direction. Except the West side I found it to be a little confusing as a new player. The boss in the west wing is on the bottom of the map in the middle. Go east and head one room south to find a blue switch. Doing this will remove the wind where the green switch is located. Press the blue switch and continue on to the next area. Area 4 This is the final boss of the game, and it's a pretty long fight, Ethelberd's basic movement consists of teleporting around and shooting projectiles at you. The tank can shoot several bubbles, and then blast a cannon in one direction. It's extremely helpful. What about the windy area by the green switch? Wind blocks the path north. The Sechs tank doesn't have a very wide variety of attacks. You'd have to battle the main boss like three or four times, but one of them you will get to battle with Venti and even though she's a level 75, she really kicks butt. The attack you must be extremely careful of is when he charges up and unleashes a small blue energy ball in the center. (If you take the wrong portal, you will most likely end up back at the beginning.) Area 3 He can also temporarily transform into one of the dragons to unleash their signature attacks, like dropping a huge wave of meteors. I'm new here, but I've been using fogu for awhile. The south section is fairly linear area, the west sections consist of warp points and the east section contains pillars blocking your path. Defeat all the monsters first, and it will clear the area to reveal a switch. Go north to enter the central part of the Floating Empire. Wind blocks the path east. You will find a green switch in this area. Blood Panther, Gasham, Gigantes, Hell Spider, Hover Soldier, Hover Warrior, Little Dragon, Sechs Cat, Sechs Sorcerer, Thunderbird. Posted: Oct 05, 2013 8:30 pm, Post Here there will be a path leading to two rooms. Floating Empire (, ') is a location in Rune Factory 4. Start by taking the warp below, and then head to the room on the right and take the warp. The souther warp point goes to A1. These functions includes all sorts of things such as displaying the enemy HP gauge, changing the music, your character's appearance, and a bunch of other things besides. The southern area features a strong gust of wind preventing you from reaching to certain spots. Alright, let's see if I will able to unlock all 3 sections of the Floating Empire, but here I've done with 2. Push it and then return to the starting area. I thought you had to go thru the wind but I ended up beating the dungeon without ever going into that room in the west wing, bottom right corner. 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